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 New Tekkit Update READ ASAP

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PostSubject: New Tekkit Update READ ASAP   Sat Nov 17, 2012 6:20 pm

A Tekkit update to 1.3 might be coming up soon. One BIG thing that might be affected is nuclear reactors, among other things. I put each thing in its own spoiler, since everything may not apply to you. I also included some changes from the latest Tekkit update.
I will put a T13 for changes coming in Tekkit when it goes to Minecraft version 1.3.2
I will put a TL for changes that you can see now with the latest released build of Tekkit.

Also, I will probably not post new features. If enough people are too lazy and I'm too bored, I will.

Nuclear Reactors T13
Spoiler:
 

Equivalent Exchange T13
Spoiler:
 

Quantum Armour (and Nano Armour) TL
Spoiler:
 

Turtles TL
Spoiler:
 

Rolling Machine TL
Spoiler:
 

Creosote Oil TL
Spoiler:
 

Rails T13
Spoiler:
 

Wireless Modems TL
Spoiler:
 

World Anchor T13
Spoiler:
 

Information T13
Spoiler:
 
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PostSubject: Re: New Tekkit Update READ ASAP   Sun Nov 18, 2012 4:25 pm

Thank you for making this.

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PostSubject: Re: New Tekkit Update READ ASAP   Sun Nov 18, 2012 4:29 pm

My pleasure. I would hate seeing people so confused on the server if we update. Trust me, I would hate it.

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PostSubject: Re: New Tekkit Update READ ASAP   Wed Nov 28, 2012 4:56 pm

The latest release of Tekkit (3.1.3) will become the reccomended build soon. Just a warning.

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PostSubject: Re: New Tekkit Update READ ASAP   Fri Nov 30, 2012 10:49 am

warning?

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PostSubject: Re: New Tekkit Update READ ASAP   Fri Nov 30, 2012 5:32 pm

beckerser wrote:
warning?

Well, it's a general rule of thumb with mods (especially when you have lots of large ones like in Tekkit) to make back-ups and be prepared (if possible) when the mod is updated in case of things like crashes, incompatibilities, or major bugs caused by 2 mods together.

Some things were changed like Quantum and Nano armour's new mechanics. In this case, since the helmet is usually the first to discharge (due to hunger restoration ability) people might want to carry food with them to slow helmet discharge.

Also, since Turtles require coal, people may want to use their mining turtles to get some coal now while they don't need coal.
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PostSubject: Re: New Tekkit Update READ ASAP   Sun Dec 02, 2012 12:11 pm

-Pinned as Announcement!-

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